History of Xbox Console Games
The origin of the development of the Xbox began when the
gaming industry market was dominated by a trio of veteran players from Japan,
namely Sony, Sega, and Nintendo. The iconic character possessed by each
platform is one of the reasons behind their success in surviving. Call it Crash
Bandicoot, Sonic, and Mario.
On the other hand, America only has Atari or the complete
Atari Jaguar as a home video game console developed by Atari Corporation. Atari
itself had dominated the gaming industry market by positioning itself as the
first 64-bit video game console that ever existed through Jaguar.
However, the complexity of multi-chip architecture, the
number of bugs in hardware, and the lack of developer support tools makes game
development difficult. Moreover, the lack of contribution and support from
third parties made Atari fall.
No doubt, talking about Microsoft is talking about Windows.
Microsoft runs its business based on the Founder's vision, Bill Gates
"computer in every living room" that allows everyone to have a
computer in his home and can work directly from the living room.
Look at how, Microsoft Office and Microsoft Exchange
successfully became excellent as a work productivity application that is very
popular with the public. Microsoft is also getting richer thanks to Windows 95
and 98, which dominate the technology market.
The problem is, in the late 90s, Windows stagnated.
Microsoft does not have a clear roadmap for a big step forward on how to
optimize this operating system. On the other hand, Microsoft is worried about
Sony's latest video game console, the PlayStation 2 which is scheduled to
launch in 2000.
image : pixabay.com
The history of the
Xbox 360: Successful Generation of the Xbox 360
The Xbox 360 was released as the successor console to the
original Xbox in November 2005 and is the seventh generation console that
competes directly with the Sony PlayStation 3 and Nintendo Wii. Microsoft began
the history of the Xbox 360 with a determination to defeat both by marketing
the console in North America, Japan, and Europe.
The presence of the Xbox 360 is an important milestone for
Microsoft to establish itself as one of the important players in the gaming
industry. The journey itself is like a roller-coaster ride, sometimes rising
with the presence of features that pamper players such as innovation and
exclusive games. But at other times, sometimes it comes down with a number of
technical problems that are obstacles in the development of the Xbox 360
Xbox 360 Has Many
Variants
The architectural design of the Xbox 360 is far from Xbox
orginal because it no longer uses the x86 type. Microsoft uses a triple-core
with a six-thread CPU that produces a 3.2GHz clock. Then, due to a legal
dispute with the Nvidia GPU on the Xbox orginal, Microsoft decided to use ATI
for the graphics.
Initially, for memory, the system used 256MB but was changed
to 512MB of GDDR3 RAM which has a 700MHz clock. This very expensive investment
was made by Microsoft after they got advice from the Epic Games studio to see
what games Gears of War needed to run properly.
Xbox 360 supports DirectX 9 and the developers see the ease
of developing games on the Xbox 360 rather than the PS3 which has a complex
Cell processor architecture. As a result, multiplatform games tend to look better
on Xbox 360.
Xbox 360 itself comes in two types when launched. First, the
Pro or Premium is said to be the most sophisticated model by offering a 20GB
hard drive and selling for $ 399. Second, a cheaper Core at $ 299. At that
time, the Xbox 360 was designed in white.
On April 29, 2007, Microsoft released the Xbox 360 Elite
model for $ 479 in black with a larger 120GB hard drive, built-in Wi-Fi, and
HDMI output. Furthermore, Microsoft released the Xbox 360 Arcade on October 23,
2007 at a price of $ 280 to replace the Core model. Like the previous Core
units, the Arcade model does not have a hard drive even though it has a 256MB
memory card. The biggest difference is adding an HDMI port.
On June 14, 2010, Microsoft released a significantly
redesigned Xbox 360 S priced at $ 300 and equipped with a 250GB hard drive. The
size is also slimmer with a smaller design, lighter and smaller and glossy
black.
The Model S uses a more power-efficient processor and
motherboard that reduces thermal problems such as the Red Ring of Death. This
model also features a touch sensor button and 802.11n Wi-Fi support along with
two additional USB ports.
Finally, Microsoft released a redesign in April 2013. The
Xbox 360 E was launched at a price of $ 250 and included a 250GB hard drive.
This console is actually a bit smaller and lighter than the previous S model
and is intended for players who don't want to spend a lot of money on the next
generation of Xbox. Model E offers four USB ports.
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